GTA 6 puts you in control of Jason Duval and Lucia Caminos — two protagonists whose story unfolds across the sun-soaked state of Leonida. Based on the Extended Look and official materials, GTA 6 promises the most ambitious story campaign in the series' history.
The Extended Look revealed that Jason and Lucia's relationship is central to GTA 6 — they're partners in crime navigating the criminal underworld of Vice City and Leonida. The tone draws heavily from crime drama, with cinematic set-pieces that dwarf anything seen in GTA 5.
The campaign is expected to be significantly longer than GTA 5's story mode, with missions spanning all 6 regions of Leonida: Vice City, Leonida Keys, Grassrivers, Port Gellhorn, Kelly County and Hamlet.
🎭 Two protagonists: Like GTA 5 allowed switching between Michael, Trevor and Franklin, GTA 6 lets you switch between Jason and Lucia at key moments — though the exact mechanics haven't been fully revealed.
From the Extended Look, we can see that missions include heists, vehicle chases, gunfights, stealth segments and what appears to be large-scale set-pieces involving law enforcement response systems. The new Criminal Profile system means your wanted level and reputation carry consequences beyond individual missions.
GTA 6 appears to have an extensive side mission system — from odd jobs around Vice City to activities tied to specific locations like nightclubs, the port and rural areas. These are expected to be much more integrated into the world than in previous GTA games.
The Extended Look confirmed several key story beats. Jason and Lucia are introduced as a couple navigating the criminal underworld of Leonida — their dynamic is central to the narrative. The opening of the Extended Look shows Lucia in custody, hinting that the story begins with consequences from a past job gone wrong.
Vice City serves as the main urban hub, with missions taking players across all 6 regions of Leonida: Vice City proper, Leonida Keys, Grassrivers (the Everglades-style wetlands), Port Gellhorn, Hamlet (the suburbs), and Kelly County (rural Florida). Each region has its own criminal ecosystem and likely its own mission threads.
Like GTA 5's three-protagonist system, GTA 6 allows switching between Jason and Lucia at key moments. Based on the Extended Look, the switch system appears contextual — certain missions are played as Jason, others as Lucia, and some appear to let you choose. This dual-protagonist structure opens up mission design possibilities: heists where one character is inside and one is providing support, or parallel storylines that converge.
The campaign is expected to be significantly longer than GTA 5's story mode — which clocked at around 31 hours for the main story. Estimates from insiders suggest GTA 6's campaign could run 40-60 hours for completionists.
GTA 5's multi-part heist missions were a landmark in open-world game design — and GTA 6 is expected to go further. The Extended Look teased what appears to be a large-scale robbery sequence involving multiple vehicles, coordination between Jason and Lucia, and dynamic police response. Heists in GTA 6 are expected to be more cinematic and more complex than their GTA 5 equivalents, with more moving parts and more ways to approach each job.
GTA 6 will have an extensive side mission system beyond the main story. Based on what's been confirmed and leaked, expect:
GTA Online for GTA 6 is a separate mode from the story campaign. Online missions will be designed for multiplayer and will evolve over years of post-launch content — similar to GTA 5 Online's decade of updates. The story campaign stands alone: you don't need internet to play it, and its missions are entirely separate from Online. Rockstar has not yet revealed when GTA Online for GTA 6 launches, but history suggests it could come weeks after the main game.
We'll publish the complete list the moment GTA 6 is out. Bookmark this page — it'll be the first place to have it.